
Ahhh the 13th week and although I'm a day late on this blog it's for good reason.
Earlier this evening it was made official that our Counter-Strike 1.6 team whom we've seen take leaps and bounds under the x3o franchise, will now become a part of the Complexity Syndicate. I can't really describe how I feel about the whole situation. A majority of people would say they're frustrated or angry about the move, but there is none of that on my end. I just feel like it was an opportunity lost for the x3o name to become an international powerhouse for professional gaming. Will the x3o brand have the opportunity again? I really can't say, but you never know when that chance will arise yet again. What I can say is that the time spent with the 1.6 team has been something that I will look back on as a prime example of the good in eSports. They were professionals in and out of game as well as everything else that they did with x3o, and I hope that any new acquisitions in the future hold themselves with such high standards as they did. I can only wish them the best of luck with their home at coL, and continue to do what they did here and that was win =D.
With that being said, I know a majority of x3o fans are curious as to where we go from here (Note: This is just my take on things flame away =]).
Counter-Strike 1.6: The game of 1.6 to me was this huge global powerhouse that nothing could touch (not even my personal choice CS:S). However after seeing AMD back out of a majority of sponsorships, the demise of ESWC, and the collapse of the Meet Your Makers brand, I have no other way to describe the once untouchable game as just an average staple for competitive gaming at best.
World of Warcraft: Ugh... I can't say I'm a fan and it's probably due to seeing some of my close friends stay hooked onto their pc's because of this game. Seeing the South Park episode seemed oh too accurate with some of my close friends, and I just can't seem to shake the stigma that comes with the game. I want to give the #1 multiplayer game worldwide a chance, but it's something that I'd have to see first hand to shake the stereotype.
Team Fortress 2: I honestly can say that if there were one game that I could be playing right now it would have to be this. The game can be competitive, it can be a pubber's dream, and at the same time just be a consistent amount of fun. Not to mention if you're in your late 20's or mid teens, it's really pretty to look at. In it's second year of release things have become a lot more polished, and updates from steam don't send the entire community in an uproar. Personally it feels as if tf2 and it's players just want a chance. With no major events since NVISION of last summer, I personally feel with 1 major open tournament, we could see this game on the same level of CS.
Console (Halo/GoW): The console route is an intriguing one and something that could make any brand more well known than any pc game ever could. However with Major League Gaming's tight contractual policies over "Professional Teams/Players" things become very sticky (Like that goo in Ghostbusters II). Then again one could say that working with an amateur team would be the best choice, and then you don't have to worry about contracts and such. Well, the problem with that situation comes with you wont be making any type of money anytime soon. With a majority of the "Professional" franchises taking top 10 finishes, it makes it nearly impossible to win any sort of money without placing in the top 20 in 4-5 consecutive events. Therefore you're losing massive amounts of money by sending teams to event after event with nothing in return (I'm going to say that professional console gaming in general is equal to Ghostbusters II goo).
Well that should be enough to hold you guys for this week. Idle and support #x3o on the gamesurge.irc network as always, and I look forward to seeing some of your own opinions on what I had to say this week. L8z Goombaz.
Yep, it'll be interesting to
Yep, it'll be interesting to see where x3o will go from here :p